Frontiersworlds

The frontier is a dangerous place, and the colonies that exist there survive on both their corporate or governmental funding, and their reasoning and strength. A colony may survive with only one, but it is unlikely to survive without both.

Mankind has inhabited many environs and through the long process of Geoengineering or vast building projects, they can all become inhabitable one by one. Unfortunately, both processes are long and arduous and often the resource or value or a world simply cannot wait for them to be complete, nor can they be allowed to work automated.

Those that live on such worlds while it is yet to be made “civilised” often have to contend with the very environment itself, coming into contact with new Fauna and even life which is very often lethal to humanity, not by design but by their adaptation to the world. Far from the resources of the USR and steady supply of information, the colonists must adapt to survive.

Characters from the frontier often manage to leave their colonies behind for a variety of reasons, often with a task from their peers or simply with a desire to live a more comfortable life. They’re simple people however, unused to the amenities of modern life that even the Ring has to provide if not wholly ignorant of them.

Frontiersman or Woman Skills
Cut off from easy access to communication with others, language can and does naturally evolve into something different to what the colonists left civilisation with. Frontiersmen and Women gain the Speak Language (Frontiers Dialect (Choose One)) (Int) skill.

Frontiersman or Woman Traits
Tough Metabolism: Food can often be short on the frontier, and over time colonists’ bodies slowly change to accommodate less than palatable food, even allowing for some degree of toxicity or poison. Benefit: Carouse (T) is a trained skill for those from the frontier.

Basic Aid: Injury is common on the frontier, with worlds often been the polar opposite of habitable by Humans. Benefit: Medical (Int) is a basic skill.

Wilderness Savvy: Learning to survive and thrive in a harsh environment comes with its own benefits. Benefit: Navigate (Surface) (Int), Survival (Int) and Tracking (Int) are all basic skills for characters from the frontier.